As in the real world the global economy is also hitting hard at the Virtual Worlds. Some Worlds like SecondLife are realizing that the members who buy premium membership might be an asset after all. It was mostly the big Island buyers who SecondLife considered relevant.
Most of the virtual worlds are launching campaigns and working to improve their programs with the hope of getting paying members. 3DChats like Moove prefer to rest on their laurels old technology should be good enough for the populace who needs updates. It is easier just to ask the followers to recruit new members.
Then there are others who will crumble and fade away into the history books.
Saturday, March 6, 2010
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